package character.classes;

public class Serenity extends Class{
	public static final int CALM = 0, PEACEFUL = 1, IMPERTURBABLE = 2, REPOSE = 3,
	EQUANIMOUS = 4, POISE = 5, TRANQUIL = 6, SERENE = 7;
	
	public Serenity(int level, int experience){
		super.availableSkills = new boolean[8];
		super.classLevel = level;
		super.experience = experience;	
	}
	
	public boolean calm(){
		//level 1
		return false;
	}
	
	public boolean peaceful(){
		//level 1
		return false;
	}
	
	public boolean imperturbable(){
		//level 2 pre: calm
		return false;
	}
	
	public boolean repose(){
		//level 2 pre: peaceful
		return false;
	}
	
	public boolean equanimous(){
		//level 3 pre: imperturbable
		return false;
	}
	
	public boolean poise(){
		//level 3 pre: repose
		return false;
	}
	
	public boolean tranquil(){
		//level 4 pre: equanimous
		return false;
	}
	
	public boolean serene(){
		//level 4 pre: tranquil, poise
		return false;
	}
}
